Spirit introduces the revolutionary new multi-layered wall concept.
The implementation of this feature allows you to construct walls in new ways. Layout the structural core walls first, then insert openings and then add adjacent wall skins after the fact (manually or automatically).
All openings are generated in the adjacent skins for you!. Or commence drawing a composite multi-layered wall component from the get go and then insert openings and all adjacent voids are once again automatically generated.
In addition, each wall skin's base and height values can be preset relative to the level base or height on which it is drawn.
Preassign a color to each wall skin which in turn is mapped to a specific material in the new materials palette and you now have an instantly rendered model with preassigned textures based on the component type selected.
Add to this, the most accurate, automatic quantity extraction yet, and you now have one of the most powerful, versatile and complete wall systems available.
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